Tenuki Games: How to set up and promote your new company?

Hi all, time for another post! Through this blog I will also try to elaborate about how my brand-new company* is doing. Maybe this information can be of some use to others later! 🙂

I’m not (yet!) going viral, that’s a fact. There are many many (did I say many?) game development companies and therefore many many Android games that I have to compete against. In the first few weeks that PoCombi is available I’ve learned that the hard way; my Google Play Installs are not going as fast as I hoped. But I’m also very happy that I got some great feedback from my friends in The Netherlands, and that PoCombi even managed to get some people addicted for a while 🙂 I’m around 30 installs and 33 leader-board scores, so that’s not so bad for my first (Unity/Android) game ever! The next goal is to manage to get in the 50+ downloads category. Will you help me? 🙂

To market/promote my game I did quite a lot actually. I created a Twitter account (that has quite some followers, but I’m afraid most of them are promoting their own game as well), a Facebook Page (with 30+ Likes), this Blog and I submitted my game to several stores and app-listing-sites, such as Google Play, AppBrain and AndroidPit. At this point I’m not willing to invest money (I also think I need a better follow-up-game first), so I’ll try my luck with my time and devotion first! At least I’m having fun with it.

But, it’s a nice start and I will keep on developing and promoting PoCombi for sure, while thinking about new projects on the side. Stay tuned for more!

* “Tenuki Games” is actually just a name (and a “social media entity”) at this point, but I’m seriously considering making it official later. In some post later I will explain where the name Tenuki comes from 😉